I did have to edit the top sleeve with its own unique texture from the BrussTrigger arms which is time-consuming, but worth it. If you don't like some of my edits, I did make a version of the regular reanimated LD weapons without my edited sounds and my own edits to the V_Models besides the arms, and the included source files for it. Thanks, i just transferred my saves to the steam version and finished the mod there, but ill save this for my next playtrough. If value '2048' doesnt fix the crash for you, try '4096'. fgd files for Spirit of Half Life and ZHLT entities. rmf files, along with the VHLT compiler tools I used to compile my maps. Open it, set 'maxedicts' value to '2048', save changes, start the mod again. Half-Life: Echoes - Version 1.4 - Map files and source code This is a collection of all my original Echoes source. I also made some model and texture edits along the way based on BrussTrigger's Fixed HL1 Weapons and LIL-PIF's Reanimation. Quit the game and find gameinfo.txt in 'echoes' folder. As for the SciGun I also added, I have to add a separate pump sound to it since the sound, scock.wav is muted in the MTB reanimation. Since the Echoes mod itself has edited weapons sounds, I also did the same thing by using sounds from the Overhaul mod, Brutal Half-Life, MMod, M9K addon for Gmod, and more. But since I also want to add BrussTrigger's arms from the Revised Low Definition Pack, I have to painfully edit the sleeves and the textures in Blender for all the weapon models. Thanks to the Blue Shift arms rig, I can decompile these models easily without rigging them myself. 1 Notable mods 1.1 GoldSrc 1.1.1 Action Half-Life 1.1.2 Afraid of Monsters 1.1.3 Azure Sheep 1.1.4 Black Ops 1.1.5 Cat-Life 1.1.6 Counter-Strike 1.1.7 Cry of Fear 1.1.8 Day of Defeat 1.1.9 Deliverance 1.1.10 Drug Barons 1.1.11 Half-Life: Echoes 1.1.12 Half-Life: Induction 1.1.13 Half-Life: Visitors 1.1.14 Natural Selection 1.1. This another one of my submissions that involves using the LD models.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |